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90
lua/u/state.lua
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90
lua/u/state.lua
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---@class State
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---@field buf number
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---@field registers table
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---@field marks table
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---@field positions table
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---@field keymaps { mode: string; lhs: any, rhs: any, buffer?: number }[]
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---@field global_options table<string, any>
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---@field win_view vim.fn.winsaveview.ret|nil
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local State = {}
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---@param buf number
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---@return State
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function State.new(buf)
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if buf == 0 then buf = vim.api.nvim_get_current_buf() end
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local s = { buf = buf, registers = {}, marks = {}, positions = {}, keymaps = {}, global_options = {} }
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setmetatable(s, { __index = State })
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return s
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end
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---@generic T
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---@param buf number
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---@param f fun(s: State):T
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---@return T
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function State.run(buf, f)
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local s = State.new(buf)
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local ok, result = pcall(f, s)
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s:restore()
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if not ok then error(result) end
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return result
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end
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---@param buf number
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---@param f fun(s: State, callback: fun(): any):any
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---@param callback fun():any
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function State.run_async(buf, f, callback)
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local s = State.new(buf)
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f(s, function()
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s:restore()
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callback()
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end)
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end
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function State:track_keymap(mode, lhs)
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local old =
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-- Look up the mapping in buffer-local maps:
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vim.iter(vim.api.nvim_buf_get_keymap(self.buf, mode)):find(function(map) return map.lhs == lhs end)
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-- Look up the mapping in global maps:
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or vim.iter(vim.api.nvim_get_keymap(mode)):find(function(map) return map.lhs == lhs end)
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-- Did we find a mapping?
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if old == nil then return end
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-- Track it:
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table.insert(self.keymaps, { mode = mode, lhs = lhs, rhs = old.rhs or old.callback, buffer = old.buffer })
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end
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---@param reg string
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function State:track_register(reg) self.registers[reg] = vim.fn.getreg(reg) end
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---@param mark string
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function State:track_mark(mark) self.marks[mark] = vim.api.nvim_buf_get_mark(self.buf, mark) end
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---@param pos string
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function State:track_pos(pos) self.positions[pos] = vim.fn.getpos(pos) end
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---@param nm string
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function State:track_global_option(nm) self.global_options[nm] = vim.g[nm] end
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function State:track_winview() self.win_view = vim.fn.winsaveview() end
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function State:restore()
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for reg, val in pairs(self.registers) do
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vim.fn.setreg(reg, val)
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end
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for mark, val in pairs(self.marks) do
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vim.api.nvim_buf_set_mark(self.buf, mark, val[1], val[2], {})
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end
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for pos, val in pairs(self.positions) do
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vim.fn.setpos(pos, val)
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end
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for _, map in ipairs(self.keymaps) do
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vim.keymap.set(map.mode, map.lhs, map.rhs, { buffer = map.buffer })
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end
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for nm, val in pairs(self.global_options) do
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vim.g[nm] = val
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end
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if self.win_view ~= nil then vim.fn.winrestview(self.win_view) end
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end
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return State
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