(renderer) invalidate cache on buffer change
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@ -10,10 +10,10 @@
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-- change on the underlying filesystem.
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--------------------------------------------------------------------------------
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--- @alias FsDir { kind: 'dir'; path: string; expanded: boolean; children: FsNode[] }
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--- @alias FsFile { kind: 'file'; path: string }
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--- @alias FsNode FsDir | FsFile
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--- @alias ShowOpts { root_path?: string, width?: number, focus_path?: string }
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--- @alias u.examples.FsDir { kind: 'dir'; path: string; expanded: boolean; children: u.examples.FsNode[] }
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--- @alias u.examples.FsFile { kind: 'file'; path: string }
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--- @alias u.examples.FsNode u.examples.FsDir | u.examples.FsFile
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--- @alias u.examples.ShowOpts { root_path?: string, width?: number, focus_path?: string }
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local Buffer = require 'u.buffer'
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local Renderer = require('u.renderer').Renderer
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@ -58,13 +58,13 @@ function H.relative(path, base)
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end
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--- @param root_path string
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--- @return { tree: FsDir; path_to_node: table<string, FsNode> }
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--- @return { tree: u.examples.FsDir; path_to_node: table<string, u.examples.FsNode> }
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function H.get_tree_inf(root_path)
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logger:info { 'get_tree_inf', root_path }
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--- @type table<string, FsNode>
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--- @type table<string, u.examples.FsNode>
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local path_to_node = {}
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--- @type FsDir
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--- @type u.examples.FsDir
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local tree = {
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kind = 'dir',
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path = H.normalize(root_path or '.'),
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@ -77,8 +77,8 @@ function H.get_tree_inf(root_path)
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return { tree = tree, path_to_node = path_to_node }
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end
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--- @param tree FsDir
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--- @param path_to_node table<string, FsNode>
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--- @param tree u.examples.FsDir
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--- @param path_to_node table<string, u.examples.FsNode>
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function H.populate_dir_children(tree, path_to_node)
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tree.children = {}
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@ -135,7 +135,7 @@ local function _render_in_buffer(opts)
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local parts = H.split_path(H.relative(focused_path, tree_inf.tree.path))
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local path_to_node = tree_inf.path_to_node
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--- @param node FsDir
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--- @param node u.examples.FsDir
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--- @param child_names string[]
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local function expand_to(node, child_names)
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if #child_names == 0 then return end
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@ -310,7 +310,7 @@ local function _render_in_buffer(opts)
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--
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local renderer = Renderer.new(opts.bufnr)
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tracker.create_effect(function()
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--- @type { tree: FsDir; path_to_node: table<string, FsNode> }
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--- @type { tree: u.examples.FsDir; path_to_node: table<string, u.examples.FsNode> }
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local tree_inf = s_tree_inf:get()
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local tree = tree_inf.tree
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@ -329,7 +329,7 @@ local function _render_in_buffer(opts)
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--- Since the filesystem is a recursive tree of nodes, we need to
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--- recursively render each node. This function does just that:
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--- @param node FsNode
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--- @param node u.examples.FsNode
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--- @param level number
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local function render_node(node, level)
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local name = vim.fs.basename(node.path)
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@ -414,7 +414,7 @@ end
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local current_inf = nil
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--- Show the filetree:
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--- @param opts? ShowOpts
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--- @param opts? u.examples.ShowOpts
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function M.show(opts)
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if current_inf ~= nil then return current_inf.controller end
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opts = opts or {}
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@ -456,7 +456,7 @@ function M.hide()
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end
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--- Toggle the filetree:
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--- @param opts? ShowOpts
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--- @param opts? u.examples.ShowOpts
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function M.toggle(opts)
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if current_inf == nil then
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M.show(opts)
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@ -14,7 +14,7 @@ local ICONS = {
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}
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local DEFAULT_ICON = { text = '', group = 'DiagnosticSignOk' }
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--- @alias Notification {
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--- @alias u.examples.Notification {
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--- kind: number;
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--- id: number;
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--- text: string;
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@ -30,7 +30,7 @@ local s_notifications = s_notifications_raw:debounce(50)
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-- Render effect:
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tracker.create_effect(function()
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--- @type Notification[]
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--- @type u.examples.Notification[]
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local notifs = s_notifications:get()
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if #notifs == 0 then
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@ -99,14 +99,14 @@ local function my_notify(msg, level, opts)
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local id = math.random(math.huge)
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--- @param notifs Notification[]
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--- @param notifs u.examples.Notification[]
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s_notifications_raw:schedule_update(function(notifs)
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table.insert(notifs, { kind = level, id = id, text = msg })
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return notifs
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end)
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vim.defer_fn(function()
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--- @param notifs Notification[]
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--- @param notifs u.examples.Notification[]
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s_notifications_raw:schedule_update(function(notifs)
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for i, notif in ipairs(notifs) do
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if notif.id == id then
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@ -44,7 +44,7 @@ local function shallow_copy_arr(arr) return vim.iter(arr):totable() end
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-- shortest portion of this function.
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--------------------------------------------------------------------------------
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--- @alias SelectController {
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--- @alias u.examples.SelectController {
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--- get_items: fun(): T[];
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--- set_items: fun(items: T[]);
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--- set_filter_text: fun(filter_text: string);
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@ -53,17 +53,17 @@ local function shallow_copy_arr(arr) return vim.iter(arr):totable() end
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--- set_selected_indices: fun(indicies: number[], ephemeral?: boolean);
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--- close: fun();
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--- }
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--- @alias SelectOpts<T> {
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--- @alias u.examples.SelectOpts<T> {
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--- items: `T`[];
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--- multi?: boolean;
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--- format_item?: fun(item: T): Tree;
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--- format_item?: fun(item: T): u.renderer.Tree;
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--- on_finish?: fun(items: T[], indicies: number[]);
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--- on_selection_changed?: fun(items: T[], indicies: number[]);
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--- mappings?: table<string, fun(select: SelectController)>;
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--- mappings?: table<string, fun(select: u.examples.SelectController)>;
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--- }
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--- @generic T
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--- @param opts SelectOpts<T>
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--- @param opts u.examples.SelectOpts<T>
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function M.create_picker(opts) -- {{{
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local is_in_insert_mode = vim.api.nvim_get_mode().mode:sub(1, 1) == 'i'
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local stopinsert = not is_in_insert_mode
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@ -557,7 +557,7 @@ function M.create_picker(opts) -- {{{
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return safe_run(function() H.finish(true) end)
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end
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return controller --[[@as SelectController]]
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return controller --[[@as u.examples.SelectController]]
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end -- }}}
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--------------------------------------------------------------------------------
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@ -373,6 +373,10 @@ function Renderer:_expr_map_callback(mode, lhs) -- {{{
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end -- }}}
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function Renderer:_on_text_changed()
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-- Reset changedtick, so that the reconciler knows to refresh its cached
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-- buffer-content before computing the diff:
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self.changedtick = 0
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--- @type integer, integer
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local l, c = unpack(vim.api.nvim_win_get_cursor(0))
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l = l - 1 -- make it actually 0-based
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@ -574,13 +578,13 @@ function TreeBuilder:tree() return self.nodes end
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-- Levenshtein utility {{{
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-- luacheck: ignore
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--- @alias LevenshteinChange<T> ({ kind: 'add'; item: T; index: number; } | { kind: 'delete'; item: T; index: number; } | { kind: 'change'; from: T; to: T; index: number; })
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--- @alias u.renderer.LevenshteinChange<T> ({ kind: 'add'; item: T; index: number; } | { kind: 'delete'; item: T; index: number; } | { kind: 'change'; from: T; to: T; index: number; })
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--- @private
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--- @generic T
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--- @param x `T`[]
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--- @param y T[]
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--- @param cost? { of_delete?: fun(x: T): number; of_add?: fun(x: T): number; of_change?: fun(x: T, y: T): number; }
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--- @return LevenshteinChange<T>[] The changes, from last (greatest index) to first (smallest index).
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--- @return u.renderer.LevenshteinChange<T>[] The changes, from last (greatest index) to first (smallest index).
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function H.levenshtein(x, y, cost)
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-- At the moment, this whole `cost` plumbing is not used. Deletes have the
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-- same cost as Adds or Changes. I can imagine a future, however, where
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@ -631,7 +635,7 @@ function H.levenshtein(x, y, cost)
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-- Backtrack to find the changes
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local i = m
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local j = n
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--- @type LevenshteinChange[]
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--- @type u.renderer.LevenshteinChange[]
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local changes = {}
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while i > 0 or j > 0 do
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@ -648,7 +652,7 @@ function H.levenshtein(x, y, cost)
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if is_first_min(cost_of_change, cost_of_add, cost_of_delete) then
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-- potential change
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if x[i] ~= y[j] then
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--- @type LevenshteinChange
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--- @type u.renderer.LevenshteinChange
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local change = { kind = 'change', from = x[i], index = i, to = y[j] }
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table.insert(changes, change)
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end
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@ -656,13 +660,13 @@ function H.levenshtein(x, y, cost)
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j = j - 1
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elseif is_first_min(cost_of_add, cost_of_change, cost_of_delete) then
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-- addition
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--- @type LevenshteinChange
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--- @type u.renderer.LevenshteinChange
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local change = { kind = 'add', item = y[j], index = i + 1 }
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table.insert(changes, change)
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j = j - 1
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elseif is_first_min(cost_of_delete, cost_of_change, cost_of_add) then
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-- deletion
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--- @type LevenshteinChange
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--- @type u.renderer.LevenshteinChange
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local change = { kind = 'delete', item = x[i], index = i }
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table.insert(changes, change)
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i = i - 1
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